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Card EffectWhen you play me, you may disempower something you control to empower a legend, unit, or gear.
Card EffectWhen I become ready, give me +2 Might this turn.
Card EffectDiscard a gear, 1, Exhaust: Deal 4 to a unit at a battlefield.
Card EffectWhen you discard me, you may pay 1 to give a friendly unit +2 Might this turn.
Card EffectI cost 2 less for each card with my name in your trash.
Card Effect[EMPOWER 5 and 1 Body] (5 and 1 Body: Empower me. Use only if not Empowered.) [EMPOWERED] When I att...
View full detailsCard EffectWhen I conquer, you may kill a gear with Energy cost no more than my Might.
Card Effect[EMPOWER 3] (3: Empower me. Use only if not Empowered.) [EMPOWERED] I have +2 Might and [GANKING]. (...
View full detailsCard Effect[EMPOWER] — 1 or Body (Pay either cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have +...
View full detailsCard Effect[EMPOWER 2] (2: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might and [GANKING]. (...
View full detailsCard Effect[EMPOWER 3] (3: Empower me. Use only if not Empowered.) [EMPOWERED] I have [DEFLECT] and [SHIELD 3]....
View full detailsCard Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use on...
View full detailsCard Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Return a frien...
View full detailsCard Effect[EMPOWER 2] (2: Empower me. Use only if not Empowered.) When I become [EMPOWERED], [Predict 2]. (Loo...
View full detailsCard Effect[EMPOWER 3] (3: Empower me. Use only if not Empowered.) [EMPOWERED] When I move, draw 1.
Card Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use on...
View full detailsCard EffectPlay a 3 Might Mech unit token. [FLOW 2 and 1 Mind] (You may play this from your trash for its Flow ...
View full detailsCard Effect[EMPOWER] — Exhaust (Pay the cost: Empower me. Use only if not Empowered.) Disempower this, 1, Exhau...
View full detailsCard EffectGive a friendly unit +1 Might this turn. It can't be chosen by enemy spells and abilities this turn....
View full detailsCard EffectWhile I'm at a battlefield, players only channel 1 rune at the start of their Channel Phase.
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Empower a unit...
View full detailsCard EffectIf a player would score 1 point from conquering or holding during their first or second turn, they d...
View full detailsCard EffectWhen you play me, draw 1.
Card EffectWhen I move, reveal the top card of your Main Deck. If it's a unit, draw it. Otherwise, put it in yo...
View full details{"one"=>"Select 2 or 3 items to compare", "other"=>"{{ count }} of 3 items selected"}